AfterHourz Interviews RO:Ost Developers
D6Veteran
After-Hourz.com has published a lengthy and fantastic interview with Tripwire Interactive, the developers of soon to be released Red Orchestra: Ostfront 41-45. The interview is with Lead Designer and mapping maestro, Ingmar Spit [aka Sasquatch], and Alan “Wilsonam” Wilson, Vice President. Lots of new screenshots too.
Q: In looking at the screenshots and seeing the game play previews it looks like a lot of work went into not only putting the buildings in the right places, but recreating the atmosphere as well. Can you give some insight into what went into the research and recreation of the battles covered in RO:OST?
A: [Ingmar Spit] For the less intricate battles, we usually scope for war stories, photographs of the region, looking at typical architecture. Even on a fictional map like Hedgehog for instance, we looked for typical farm buildings that fit a state farm. The amount of old Russian photographs we have is staggering and incredibly beautiful. We have photos of the Russian countryside going back in time as early as 1900 thanks to the awesome research by Alan Wilson.
Read the full interview here.
Go straight to the map screenshot gallery here. Those maps look very realistic in terms of layout.
